先看代码:
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//设置可以同时处于活动状态的线程池的请求数目。 bool pool = ThreadPool.SetMaxThreads(8, 8); if (pool) { ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数1" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数2" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数3" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数4" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数5" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数6" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数7" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数8" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数9" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数10" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数11" )); }; |
上面代码先设置线程池中最大并发量为8个,然后通过QueueUserWorkItem向线程池中添加11个方法,运行,输出结果:
可以看出,先运行了8个,当有一个任务结束后线程池中有空闲线程时,排队的下一个任务才会执行,
把最大并发量改成9试试:
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{ //设置可以同时处于活动状态的线程池的请求数目。 bool pool = ThreadPool.SetMaxThreads(9, 9); if (pool) { ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数1" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数2" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数3" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数4" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数5" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数6" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数7" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数8" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数9" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数10" )); ThreadPool.QueueUserWorkItem(o => this .DoSomethingLong( "参数11" )); }; } |
运行结果:
果然没错,这次是先执行9个,当有空闲线程时再执行下一个
总结一下
QueueUserWorkItem:将方法排入队列以便执行。 此方法在有线程池线程变得可用时执行。
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原文链接:https://blog.csdn.net/wwwwerewrew/article/details/106049335