服务器之家:专注于VPS、云服务器配置技术及软件下载分享
分类导航

PHP教程|ASP.NET教程|Java教程|ASP教程|编程技术|正则表达式|C/C++|IOS|C#|Swift|Android|VB|R语言|JavaScript|易语言|vb.net|

服务器之家 - 编程语言 - 编程技术 - 如何判断APP在前台还是后台?

如何判断APP在前台还是后台?

2024-01-22 14:09沐雨花飞蝶 编程技术

如何判断一个APP在前台还是后台?可以通过RunningTasks,RunningProcess 以及ActivityLifecycleCallback判定。 RunningTasks方式 注意:getRunningTask方法在5.0以上已经被废弃,只能返回自己和系统的一些不敏感的task,不再返回其他应用的task,用此方

如何判断一个APP在前台还是后台?可以通过RunningTasks,RunningProcess 以及ActivityLifecycleCallback判定。

RunningTasks方式

注意:getRunningTask方法在5.0以上已经被废弃,只能返回自己和系统的一些不敏感的task,不再返回其他应用的task,用此方法来判断自身App是否处于后台是有效的,但是无法判断其他应用是否处于前台。

private fun getTopApplication() {

    //首先获取到ActivityManager
    val activityManager = getSystemService(Context.ACTIVITY_SERVICE) as ActivityManager

    if (activityManager.getRunningTasks(1) == null){
        Log.e(TAG, "getForegroundActivity: ")
        return
    }

    var runningTaskInfo = activityManager.getRunningTasks(1)[0]
    if (runningTaskInfo == null) {
        Log.e(TAG, "runningTaskInfo is null")
        return
    }

    runningTaskInfo.topActivity?.let {
        Log.e(TAG, "top application is ${it.packageName}")
    }
}

RunningProcess方式

注意:RunningProcess方法在5.0以上已经被废弃,例如,在聊天类型的App中,大部分时间需要常驻后台来不间断地获取服务器的消息,就必须把Service设置成START_STICKY,kill后会被重启(等待5s左右)来保证Service常驻后台。如果Service设置了这个属性,这个App的进程就可以判断为前台。

appProcess.importance == ActivityManager.RunningAppProcessInfo.IMPORTANCE_FOREGROUND
private fun isAppForeground(): Boolean {
    val activityManager = getSystemService(Context.ACTIVITY_SERVICE) as ActivityManager
    var runningAppProcesses = activityManager.runningAppProcesses

    if (runningAppProcesses == null) {
        Log.e(TAG, "runningAppProcesses is null")
        return false
    }

    runningAppProcesses.forEach {
        if (it.processName == packageName && (it.importance == ActivityManager.RunningAppProcessInfo.IMPORTANCE_FOREGROUND)) {
            return true
        }
    }
    return false
}

ActivityLifecycleCallbacks方式

class MyActivityLifecycleCallbacks(
    var onActivityCreatedAction: ((Activity, Bundle?) -> Unit)? = null,
    var onActivityStartedAction: ((Activity) -> Unit)? = null,
    var onActivityResumedAction: ((Activity) -> Unit)? = null,
    var onActivityPausedAction: ((Activity) -> Unit)? = null,
    var onActivityStoppedAction: ((Activity) -> Unit)? = null,
    var onActivitySaveInstanceStateAction: ((Activity, Bundle) -> Unit)? = null,
    var onActivityDestroyedAction: ((Activity) -> Unit)? = null

) : Application.ActivityLifecycleCallbacks {

    private var mCount=0
    override fun onActivityCreated(activity: Activity, savedInstanceState: Bundle?) {
        onActivityCreatedAction?.invoke(activity, savedInstanceState)
    }

    override fun onActivityStarted(activity: Activity) {
        mCount++
        onActivityStartedAction?.invoke(activity)
    }

    override fun onActivityResumed(activity: Activity) {
        onActivityResumedAction?.invoke(activity)
    }

    override fun onActivityPaused(activity: Activity) {
        onActivityPausedAction?.invoke(activity)
    }

    override fun onActivityStopped(activity: Activity) {
        mCount--
        onActivityStoppedAction?.invoke(activity)
    }

    override fun onActivitySaveInstanceState(activity: Activity, outState: Bundle) {
        onActivitySaveInstanceStateAction?.invoke(activity, outState)
    }

    override fun onActivityDestroyed(activity: Activity) {
        onActivityDestroyedAction?.invoke(activity)
    }

    /**
     * 这里我们把mCount的实际数值返回回去
     */
    fun getCount():Int = mCount
}

这里我们对ActivityLifecycleCallbacks的实现类做了一层封装,利用Kotlin的高阶函数,当我们需要去实现那个声明周期的回调的时候,就通过高阶函数来提供回调处理,否则默认不做任何处理。然后我们在Application的onCreate中进行注册:

class LifeApplication : Application() {

    private val TAG = "LifeApplication"

    private val mActivityLifecycleCallbacks by lazy {
        MyActivityLifecycleCallbacks(
            onActivityCreatedAction = { activit, bundle ->
            Log.e(TAG, "onCreate: ")
        },
        onActivityStoppedAction = { activity ->
            Log.e(TAG, "onStop ")
        },
        onActivityDestroyedAction = { activity ->
            Log.e(TAG, "onDestroy")
        })
    }

    override fun onCreate() {
        super.onCreate()
        instance = this
        //注册生命周期回调事件
        registerActivityLifecycleCallbacks(mActivityLifecycleCallbacks)
    }

    /**
     * 用于判断当前进程是否处于前台
     */
    fun isForegroundMethod(): Boolean = mActivityLifecycleCallbacks.getCount() > 0

    companion object{
        private var instance :LifeApplication?= null
        fun getInstance () = instance!!
    }

当我们不管是点击Back键还是Home键都会回调到onStop方法,我们在onStart和onStop中分别对mCount值做了加减,这样我们可以通过该数值来判断当前App是前台还是后台。

原文地址:https://mp.weixin.qq.com/s/uGOxt_m8otzWty2GCAjHxA

延伸 · 阅读

精彩推荐