当只需要两个图像合并的时候,可以简单的使用gdi+,把两个图像画到一个画布上面实现合并bitmap.
当需要将许多bitmap合并时,由于bitmap类限制,长度或宽度太大时会报异常,前面这种方法就行不通了。
由于bitmapp属于位图格式,了解图像格式后,发现,bitmap文件的第3-8位存储了文件大小信息,第19-22位存储了高度信息,第23-26位存储了宽度信息。文件头后面都是像素的argb,并无其它信息。于是,试想一下,如果把第二张图像的像素argb放到第一张后面,并修改第一张的文件头信息,是不是就可以实现文件合并了呢。事实证明:yes。
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//设置文件头里面文件大小信息 public void SetBitmapFileSizeInfo( string filePath) { FileInfo fileInfo = new FileInfo(filePath); long le = fileInfo.Length; string hexSize = le.ToString( "X" ).PadLeft(8, '0' ); int size1 = Convert.ToInt32(hexSize.Substring(0, 2), 16); int size2 = Convert.ToInt32(hexSize.Substring(2, 2), 16); int size3 = Convert.ToInt32(hexSize.Substring(4, 2), 16); int size4 = Convert.ToInt32(hexSize.Substring(6, 2), 16); byte [] sizeBytes = new byte [] { ( byte )size4, ( byte )size3, ( byte )size2, ( byte )size1 }; using (FileStream fs = new FileStream(filePath, FileMode.Open, FileAccess.Write)) { using (BinaryWriter r = new BinaryWriter(fs)) { r.Seek(2, 0); r.Write(sizeBytes, 0, sizeBytes.Length); } } } |
设置文件头里面文件长度和宽度信息
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public void SetBitmapSizeInfo( string filePath, int width=0, int height=0) { if (height != 0) { string hexHeight = height.ToString( "X" ).PadLeft(8, '0' ); int h1 = Convert.ToInt32(hexHeight.Substring(0, 2), 16); int h2 = Convert.ToInt32(hexHeight.Substring(2, 2), 16); int h3 = Convert.ToInt32(hexHeight.Substring(4, 2), 16); int h4 = Convert.ToInt32(hexHeight.Substring(6, 2), 16); byte [] sizeHeight = new byte [] { ( byte )h4, ( byte )h3, ( byte )h2, ( byte )h1 }; using (FileStream fs = new FileStream(filePath, FileMode.Open, FileAccess.ReadWrite)) { using (BinaryWriter r = new BinaryWriter(fs)) { r.Seek(22, 0); //高度保存位置 r.Write(sizeHeight, 0, sizeHeight.Length); } } } if (width != 0) { string hexWidth = height.ToString( "X" ).PadLeft(8, '0' ); int w1 = Convert.ToInt32(hexWidth.Substring(0, 2), 16); int w2 = Convert.ToInt32(hexWidth.Substring(2, 2), 16); int w3 = Convert.ToInt32(hexWidth.Substring(4, 2), 16); int w4 = Convert.ToInt32(hexWidth.Substring(6, 2), 16); byte [] sizeWidth = new byte [] { ( byte )w4, ( byte )w3, ( byte )w2, ( byte )w1 }; using (FileStream fs = new FileStream(filePath, FileMode.Open, FileAccess.ReadWrite)) { using (BinaryWriter r = new BinaryWriter(fs)) { r.Seek(18, 0); //高度保存位置 r.Write(sizeWidth, 0, sizeWidth.Length); } } } } |
合并多个bitmap文件,并生成一个最终文件
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private void CreateBitMap( string tempPath, string imagePath) { string [] files = Directory.GetFiles(tempPath, "*.png" ); Bitmap bmp; int height=0; for ( int i = files.Length-1; i >0; i--) { string fileName = files[i]; bmp = new Bitmap(fileName); if (i == files.Length - 1) { bmp.Save(imagePath, ImageFormat.Bmp); height += bmp.Height; bmp.Dispose(); continue ; } else { byte [] bytes = GetImageRasterBytes(bmp, PixelFormat.Format32bppRgb); using (FileStream fs = new FileStream(imagePath, FileMode.Open, FileAccess.Write)) { fs.Seek(fs.Length, 0); fs.Write(bytes, 0, bytes.Length); } height += bmp.Height; bmp.Dispose(); } } SetBitmapFileSizeInfo(imagePath); SetBitmapSizeInfo(imagePath, height: height); //MessageBox.Show("合并成功"); } private static byte [] GetImageRasterBytes(Bitmap bmp, PixelFormat format) { Rectangle rect = new Rectangle(0, 0, bmp.Width, bmp.Height); byte [] bits = null ; try { // Lock the managed memory BitmapData bmpdata = bmp.LockBits(rect, ImageLockMode.ReadWrite, format); // Declare an array to hold the bytes of the bitmap. bits = new byte [bmpdata.Stride * bmpdata.Height]; // Copy the values into the array. System.Runtime.InteropServices.Marshal.Copy(bmpdata.Scan0, bits, 0, bits.Length); // Release managed memory bmp.UnlockBits(bmpdata); } catch { return null ; } return bits; } |
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原文链接:https://blog.csdn.net/qq_35669328/article/details/100696671