本文为大家分享了C语言控制台小游戏,打砖块,供大家参考,具体内容如下
这个问题是我在领扣上面看到的一道困难问题,原题是这样的:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
|
#include "stdafx.h" #include<stdio.h> int a[10][10] = { { 0, 0, 1, 0, 0, 0, 0, 0, 1, 0 }, { 0, 0, 1, 1, 1, 1, 0, 1, 1, 0 }, { 0, 0, 0, 0, 1, 1, 0, 1, 1, 0 }, { 0, 1, 1, 1, 1, 1, 0, 0, 1, 0 }, { 0, 0, 0, 0, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 } }; //初始化二维数组,写成这个形状便于一目了然 void down( int a[10][10]) //负责控制砖块下落的函数,使被赋值为3的砖块下落,下落到下界或值为1的方块之上 { int i, j; int m, n; for (i = 9; i >=0; i--) for (j = 0; j < 10; j++) if (a[i][j] == 3) { m = i; n = j; while (a[m + 1][n] != 1&&m!=9) { a[m + 1][n] = 1; a[m][n] = 0; m++; } } } void freshen( int a[10][10]) //刷新函数,用于每次打过砖块之后,检查所有砖块的松动情况,过程大概是这样的,先将全部为1的砖块赋值为3,之后将四周与墙壁相连并且值为3的砖块赋值为·1,然后再进行一次全体砖块的循环遍历,这一次将所有与1相连接(1上下左右连接的砖块并且值为3的)的砖块赋值为1,这样的操作要做四遍,为什么要做这么多遍,这个问题留给读者体会。 { int i, j; for ( i = 0; i < 10; i++) for ( j = 0; j < 10; j++) if (a[i][j]==1) a[i][j] = 3; for (i = 0; i < 10; i++) { j = 0; while (a[i][j] != 0) { a[i][j] = 1; j++; } } for (i = 0; i < 10; i++) { j = 9; while (a[i][j] != 0) { a[i][j] = 1; j--; } } for (j = 0; j < 10; j++) { i = 0; while (a[i][j] != 0) { a[i][j] = 1; i++; } } for (j = 0; j < 10; j++) { i = 9; while (a[i][j] != 0) { a[i][j] = 1; i--; } } for (i = 0; i < 10; i++) for (j = 0; j < 10; j++) if (a[i][j] == 1) { if (a[i - 1][j] == 3) a[i - 1][j] = 1; else if (a[i + 1][j] == 3) a[i + 1][j] = 1; else if (a[i ][j-1] == 3) a[i ][j-1] = 1; else if (a[i ][j+1] == 3) a[i ][j+1] = 1; } for (i = 9; i >=0; i--) for (j = 9; j >=0; j--) if (a[i][j] == 1) { if (a[i - 1][j] == 3) a[i - 1][j] = 1; else if (a[i + 1][j] == 3) a[i + 1][j] = 1; else if (a[i][j - 1] == 3) a[i][j - 1] = 1; else if (a[i][j + 1] == 3) a[i][j + 1] = 1; } for (i = 9; i >= 0; i--) for (j = 9; j >= 0; j--) if (a[i][j] == 1) { if (a[i - 1][j] == 3) a[i - 1][j] = 1; else if (a[i + 1][j] == 3) a[i + 1][j] = 1; else if (a[i][j - 1] == 3) a[i][j - 1] = 1; else if (a[i][j + 1] == 3) a[i][j + 1] = 1; } for (i = 9; i >= 0; i--) for (j = 9; j >= 0; j--) if (a[i][j] == 1) { if (a[i - 1][j] == 3) a[i - 1][j] = 1; else if (a[i + 1][j] == 3) a[i + 1][j] = 1; else if (a[i][j - 1] == 3) a[i][j - 1] = 1; else if (a[i][j + 1] == 3) a[i][j + 1] = 1; } } void view( int a[10][10]) //打印砖块函数 { for ( int i = -1; i < 10; i++) { printf ( "0%d " , i); } printf ( "\n" ); for ( int i = 0; i < 10; i++) { printf ( "%d: " , i); for ( int j = 0; j < 10; j++) { if (a[i][j] == 1) printf ( "* " ); else printf ( " " ); } printf ( "\n" ); } } void beat( int a[10][10], int i, int j) //打砖块函数 { a[i][j] = 0; } void main() { int p,q; view(a); for ( int w = 0; w < 18; w++) { printf ( "beat whichp?\n" ); scanf ( "%d" , &p); printf ( "beat whichq?\n" ); scanf ( "%d" , &q); beat(a, p, q); freshen(a); down(a); view(a); } getchar (); return ; } |
我用到的编译器是VS2013,C语言写控制台程序,大一初学C语言的同学们可以看一下这个编程思想。
最后的效果是这样的:
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/heibai97/article/details/91041646