本文实例为大家分享了C语言实现简易扫雷游戏的具体代码,供大家参考,具体内容如下
1、头文件
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#define _CRT_SECURE_NO_WARNINGS //包含头文件 #include <stdio.h> #include <stdlib.h> //定义数值 #define ROW 9 #define COL 9 #define ROWS ROW+2 #define COLS COL+2 //定义雷的数量 #define mine_num 10 //函数定义 //初始化 void init_board( char board[ROWS][COLS], int row, int col, char set); //打印棋盘 void print_board( char board[ROWS][COLS], int row, int col); //布雷 void set_mine( char mine[ROWS][COLS], int row, int col); //扫雷 void find_mine( char mine[ROWS][COLS], char board[ROWS][COLS], int row, int col); |
2、游戏实现函数
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#include "game.h" //初始化 void init_board( char board[ROWS][COLS], int row, int col, char set) { int x = 0; int y = 0; for (x = 0; x < row; x++) { for (y = 0; y < col; y++) { board[x][y] = set; } } } //打印棋盘 void print_board( char board[ROWS][COLS], int row, int col) { int x = 0; int y = 0; for (x = 0; x <= row; x++) { printf ( "%d " , x); } printf ( "\n" ); for (x = 1; x <= row; x++) { printf ( "%d " , x); for (y = 1; y <= col; y++) { printf ( "%c " , board[x][y]); } printf ( "\n" ); } } //布雷 void set_mine( char mine[ROWS][COLS], int row, int col) { int count = mine_num; while (count) { int x = rand () % row + 1; int y = rand () % col + 1; if (mine[x][y] == '0' ) { mine[x][y] = '1' ; count--; } } } //计算周围雷的数量 int get_mine( char mine[ROWS][COLS], int x, int y) { return mine[x - 1][y - 1] + mine[x - 1][y] + mine[x - 1][y + 1] + mine[x][y - 1] + mine[x][y + 1] + mine[x + 1][y - 1] + mine[x + 1][y] + mine[x + 1][y + 1] - 8 * '0' ; } //扫雷 void find_mine( char mine[ROWS][COLS], char board[ROWS][COLS], int row, int col) { //获取坐标 int x = 0; int y = 0; int count = row * col - mine_num; while (count) { printf ( "请输入要排查的坐标>:\n" ); scanf ( "%d%d" , &x, &y); //判断坐标的合法性 if (x >= 1 && y >= 1 && x <= row && y <= col) { if (mine[x][y] == '1' ) { printf ( "是雷!!!炸死了\n" ); print_board(mine, ROW, COL); break ; } else { int num = get_mine(mine, x, y); board[x][y] = num + '0' ; count--; print_board(board, ROW, COL); } } else { printf ( "你输入的坐标不合法,请重新输入\n" ); } } if (count == 0) { printf ( "恭喜你排雷成功!!!\n" ); } } |
3、主程序
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#include "game.h" //打印游戏菜单 void menu() { printf ( "**************************\n" ); printf ( "********* 扫 雷 ********\n" ); printf ( "********* 1. play ********\n" ); printf ( "********* 0. exit ********\n" ); printf ( "**************************\n" ); } //游戏实现 void game() { //创建数组存储雷和游戏棋盘 char mine[ROWS][COLS] = { 0 }; char board[ROWS][COLS] = { 0 }; //初始化布雷 init_board(mine, ROWS, COLS, '0' ); //初始化游戏棋盘 init_board(board, ROWS, COLS, '*' ); //打印布雷棋盘 //printf("------布雷棋盘------\n"); //print_board(mine, ROW, COL); //打印扫雷棋盘 printf ( "------扫雷棋盘------\n" ); print_board(board, ROW, COL); //布雷 set_mine(mine, ROW, COL); printf ( "------布雷棋盘------\n" ); //print_board(mine, ROW, COL); //扫雷 find_mine(mine, board, ROW, COL); } int main( void ) { int num = 0; srand ((unsigned int ) time (NULL)); do { menu(); printf ( "请选择菜单!>:" ); scanf ( "%d" , &num); switch (num) { case 1: game(); break ; case 0: printf ( "退出游戏\n" ); break ; default : printf ( "你的选择有误,请重新选择\n" ); break ; } } while (num); system ( "pause" ); return 0; } |
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/weixin_48621108/article/details/122469712