服务器之家:专注于VPS、云服务器配置技术及软件下载分享
分类导航

PHP教程|ASP.NET教程|Java教程|ASP教程|编程技术|正则表达式|C/C++|IOS|C#|Swift|Android|VB|R语言|JavaScript|易语言|vb.net|

服务器之家 - 编程语言 - Android - Android触摸事件如何实现笔触画布详解

Android触摸事件如何实现笔触画布详解

2022-08-15 10:24张风捷特烈 Android

这篇文章主要给大家介绍了关于Android触摸事件如何实现笔触画布的相关资料,文中通过示例代码介绍的非常详细,对大家的学习或者工作具有一定的参考学习价值,需要的朋友们下面随着小编来一起学习学习吧

前言

任何View都有触摸事件,经常在自定义控件时重写setOnTouchListener

本篇通过手绘图片来讲述这个知识点,下面话不多说了,来一起看看详细的介绍吧

本篇分为三个等级:一览图:

直线

Android触摸事件如何实现笔触画布详解

曲线 

Android触摸事件如何实现笔触画布详解

笔触

Android触摸事件如何实现笔触画布详解

LEVEL1:基础实现

在Activity中通过一个全屏的Bitmap创建的Canvas绘制

为ImageView添加触摸事件监听。

1.成员变量

ImageView mIdIvShow;
float downX = 0;
float downY = 0;
float upX = 0;
float upY = 0;
private Canvas mCanvas;
private Paint mPaint;

2.创建画布

//获取屏幕尺寸
Point point = new Point();
getWindowManager().getDefaultDisplay().getSize(point);

//创建一个和屏幕一样大的Bitmap
Bitmap bitmap = Bitmap.createBitmap(point.x, point.y, Bitmap.Config.ARGB_8888);
//创建Canvas对象
mCanvas = new Canvas(bitmap);
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mPaint.setStrokeWidth(10);
mPaint.setColor(Color.RED);
//将bitmap用ImageView展示
mIdIvShow.setImageBitmap(bitmap);

3.监听事件

mIdIvShow.setOnTouchListener((v, event) -> { switch (event.getAction()) {  case MotionEvent.ACTION_DOWN:   downX = event.getX();   downY = event.getY();   L.d("按下:(" + downX + "," + downY + ")" + L.l());   break;  case MotionEvent.ACTION_CANCEL:   break;  case MotionEvent.ACTION_MOVE:   break;  case MotionEvent.ACTION_UP:   upX = event.getX();   upY = event.getY();   L.d("抬起:(" + upX + "," + upY + ")" + L.l());   mCanvas.drawLine(downX, downY, upX, upY, mPaint);   mIdIvShow.invalidate();//更新视图   break; } return true;});}

升级版:LEVER2

Android触摸事件如何实现笔触画布详解

mIdIvShow.setOnTouchListener((v, event) -> {switch (event.getAction()) {case MotionEvent.ACTION_DOWN: downX = event.getX(); downY = event.getY(); break;case MotionEvent.ACTION_CANCEL: break;case MotionEvent.ACTION_MOVE: upX = event.getX(); upY = event.getY(); mCanvas.drawLine(downX, downY, upX, upY, mPaint); mIdIvShow.invalidate(); //更新点位 downY = upY; downX = upX; break;case MotionEvent.ACTION_UP: //抬起点Y>1100,清除笔迹 if (upY > 1100) {  Paint paint = new Paint();  paint.setColor(Color.WHITE);  mCanvas.drawRect(0, 0, mPoint.x, mPoint.y, paint); } break;}return true;
});

再升级版:LEVER3

笔触根据绘制的速度动态改变画笔粗细

Android触摸事件如何实现笔触画布详解

float movingX = 0;
float movingY = 0;
private long lastTimestamp = 0L;//最后一次的时间戳
mIdIvShow.setOnTouchListener((view, event) -> {switch (event.getAction()) {case MotionEvent.ACTION_DOWN: lastTimestamp = System.currentTimeMillis(); downX = event.getX(); downY = event.getY(); break;case MotionEvent.ACTION_CANCEL: break;case MotionEvent.ACTION_MOVE: movingX = event.getX(); movingY = event.getY(); long curTimestamp = System.currentTimeMillis(); //计算时间差 long detaT = curTimestamp - lastTimestamp; //计算距离差 float detaS = Logic.disPos2d(movingX, movingY, downX, downY); //由于速度是 px/ms double v = detaS / detaT; //速度转化为画笔宽度的等式 float width = 14/(float)v; L.d(width + L.l()); //限制极值情况 if ((width > 0) && width < 30) {  mPaint.setStrokeWidth(width); } mCanvas.drawLine(downX, downY, movingX, movingY, mPaint); mIdIvShow.invalidate(); downX = movingX; downY = movingY; lastTimestamp = curTimestamp;//更新时间 movePos.add(new PointF(event.getX(), event.getY())); break;}return true;
});

拓展

1.其中可以改变求宽度的等式实现不同的笔触:如

float width = (float) Math.log10(v) * 40;

Android触摸事件如何实现笔触画布详解

2.在图片上绘画

//图片原型
Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.mipmap.iv_500x400);
//图片副本
Bitmap mNewBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), bitmap.getConfig());
//用副本生成Canvas
mCanvas = new Canvas(mNewBitmap);
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mPaint.setStrokeCap(Paint.Cap.ROUND);//直线圆头
mCanvas.drawBitmap(bitmap, new Matrix(), mPaint);
mPaint.setStrokeWidth(10);
mPaint.setColor(Color.parseColor("#88164BE6"));
//设置副本图片到ImageView
mIdIvShow.setImageBitmap(mNewBitmap);

Android触摸事件如何实现笔触画布详解

总结

以上就是这篇文章的全部内容了,希望本文的内容对大家的学习或者工作具有一定的参考学习价值,如果有疑问大家可以留言交流,谢谢大家对服务器之家的支持。
原文链接:https://www.jianshu.com/p/5d184e57ae27

延伸 · 阅读

精彩推荐